Four star systems at the edge of Hegemony space. Every planet has a price and a rule.
The closest system to Hegemony core. Tightly controlled, high surveillance, deep corruption. The best place to acquire anything — if you're willing to pay in heat.
Industrial and wealthy, dominated by the Guild of Engineers. Every shipment is logged. Every transaction taxed. The Syndicate does its best work here.
The Wild system. Contested territory between the Hegemony, the Maelstrom, and everyone else. Low law, high opportunity, unpredictable weather in every sense.
Militarised and watching. Home of the 51st Legion and Commander Ohe's intelligence network. Heat accumulates here and doesn't dissipate.